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Final Fantasy 16 Devs Considered Hybrid Combat System, But Craved Something ‘Complete’
Published at 2023-05-30 17:05 by PushSquare News
Final Fantasy XVI developer Creative Business Unit III — an internal studio at Square Enix — set out to try something new with the series’ latest instalment. The team’s goal was to create a Final Fantasy title that could attract a “new generation” of players, and the main thrust of its plans manifested as an all-action combat…
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Read the full article here. This article was originally posted in PushSquare.