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I Want Better Levels on PS5, Not Bigger Worlds
Published at 2020-04-22 19:04 by PushSquare News
I think it was GoldenEye 007 that made me fall in love with big, varied levels in games. For those of you who’ve played Rare’s legendary Nintendo 64 first-person shooter, you’ll remember that the title gave you the tools to approach stages in a variety of different ways. In the opening objective Dam, for example, you could…
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Read the full article here. This article was originally posted in PushSquare.