—
EVO, Sony, and Epic Working to Reduce Fighting Game Input Latency
Published at 2022-06-04 12:06 by PushSquare News
If you’re a pro player, milliseconds matter. The reality is that the vast majority of us wouldn’t notice input latency unless it’s especially aggressive, but when you’re playing fighting games at a professional level, it’s a problem. Here’s the rub, then: Sony is one of the co-owners of the popular EVO fighting game…
. . .
Read the full article here. This article was originally posted in PushSquare.