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FromSoftware Boss Puts Elden Ring Difficulty Discourse to Bed, Once and For All
Published at 2024-06-24 05:06 by PushSquare News
FromSoftware’s games demand a lot from players, mandating they engage with mechanics and “lock in” to overcome punishing, master-crafted combat encounters. While the level of challenge required by each entry is open for debate, one thing is sure: studio director and sadist Hidetaka Miyazaki has weighed in on the inevitable Elden…
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Read the full article here. This article was originally posted in PushSquare.