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The Elder Scrolls, Fallout Dev Wants to Shorten Time Between Games
Published at 2024-04-30 19:04 by PushSquare News
Skyrim was 2011. Fallout 4 was 2015. Starfield was 2023. Development cycles are growing longer all across the industry, but for Bethesda in particular, it’s felt like the company has really struggled to create a consistent pipeline — especially in the last decade or so. This is even more apparent when you factor in projects…
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Read the full article here. This article was originally posted in PushSquare.